menu Home
Knowledge

The first game in the Metaverse

Phil Edwards | April 19, 2024
The first game in the Metaverse

Comments

This post currently has 22 comments.

  1. @Furiends

    April 19, 2024 at 2:03 pm

    The "You can't trust anyone." wasn't very well discussed and I feel like might have been misleading. It can be more aptly phrased "Users are unpredictable." But this exists in relation to the fact the purpose of the virtual world is the users must have freedoms within the world. They must be able to create things and do novel things. And therefor this will have unintended outcomes. So there must be a separation between what users can expect to rely on within the world or the so called "infrastructure" of the virtual world.

  2. @KingfisherTalkingPictures

    April 19, 2024 at 2:03 pm

    I’m sure someone else can find earlier versions, but the first artificial reality story with technological underpinnings I read was Overdrawn at the Memory Bank, by John Varley in 1976. His 7 worlds series has people shuttling their minds between bodies, and one person’s memories have a strange journey. I suppose Harlan Ellison’s I Have No Mouth but I Must Scream Also had people inside a computer simulation.

  3. @cactus_vixen7093

    April 19, 2024 at 2:03 pm

    I love your video but I think its better to showcase sci-fi or just fiction in general that covers the 'metaverse' from a more grounded sense in the reality of AI and technology. Specifically the novel Plowing the Dark by Richard Powers comes to mind. It focuses more heavily on the cultural implications of simulated reality, the corruption of power in 'big tech', along with a lot of other themes outside of the sci-fi element of "fun virtual world". Snow crash is a great anticapitalist fantasy novel and it's fun to show just how much people completely miss the message of it, but there's a lot better fiction out there showing just how ridiculously damaging something like the metaverse would be if it where real and not approached with extreme caution

  4. @stephenhammonds2834

    April 19, 2024 at 2:03 pm

    Excellent. "Don't trust anyone." The first encounter I had with meta or cyber or whatever was reading Harlan Ellison's "I have no mouth and I must scream." Teenage boy in the mid eighties and my impression was that the story was already 20 or 30 years old. I've never reread it, but it left a deep impression on me

  5. @BowWowVideo

    April 19, 2024 at 2:03 pm

    Phil, have you considered a video about foreign investment in Silicon Valley? Zuck is in debt to the oligarchs in Russia, the same is true for other big profile companies. This would help explain many things that are happening to North America and the EU.

  6. @shableep

    April 19, 2024 at 2:03 pm

    Neal Stephenson must feel real weird about reality right now. Also, the future killer app for VR, I imagine, will be an avatar system that everyone loves using, that's also interoperable between all game engines and platforms. Oddly enough, Meta is working on this and released a version recently. But is Meta just going to make the MySpace or Friendster of avatar systems? My guess is… yes. Who will be the Facebook of Avatar systems.

  7. @zoidsfan12

    April 19, 2024 at 2:03 pm

    I think the like "you can't trust anyone" has been the line that everyone that has played a big truly immersive MMO stands by. In RuneScape for instance even though I've played old school for 10k hours and seen everything in the book I ended up being "victim" to a scam that was quite elaborate.

    I got a private message, which means the player had to have seen me in game, they were complementing my username. They struck up a conversation, we talked for the next hour about the various bosses and mini games we had been doing as of late. Then he invites me to a party, says he's throwing a party for finishing one of the big grinds on the account. (Party's in RuneScape are giveaways, host drops a bunch of expensive items on the ground and people climb over each other for even one or two items)

    I show up for said party. Normals happening drop party ensues with honestly kinda cheap items. Then there are some trivia games, etc. I've made a nice 1 million gp in profit for like 10 minutes of stroking this guy's ego I'll take it. Then he says "doubling gold"

    Red flag tripped
    (Doubling gold is always a scam. You are just outright giving your gold to someone and trusting them to double it, literally text book scam)

    But I'm curious cuz I see everyone trading him. I know they are probably shills. But I figure fuck it, the 1 mill I picked up wasn't mine in the first place I'll toss it in and see. Low and behold he doubles it to 2.4million.

    I'm content at this point. I'm fine with leaving this scammer and taking my 2.4mill. But then dude starts talking about how I've been so nice, toss in more and he will double it etc. Then he goes "hey you can use items if you want, I want to keep things fair"

    That was the part where it went from red flag to blaring alarm. This man's been trying to get my armor from the very beginning. That's the entire reason he complimented me and initiated the conversation. He had seen I was in expensive gear and pinned me as a target for his scam.

    After some talking and me making sure he knew I wasn't parting with my armor he said I could do gold if I wanted to. I tossed in the 2.4mill that I had earned in profit so far. He took the money. Then called me rude, said that it was disrespectful to not contribute equal to as much as the host and a whole bunch of other BS. Like immediately once he realized he wasn't gonna get what he wanted that nice veneer fell right off.

    I wanted to summarize this and talk about some Eve online scams I've dealt with too. But I think this does a pretty good job of summarizing how much scams are integral online play. Like if you give someone the freedom to they will treat each other absolutely horrible, and the more people you throw in the worse it will get.

    I think that's the thesis of all massive games. That whole last paragraph I found myself invisioning rust, which is a game that truly truly shows that we are gonna fight each other until our planets destroyed and then gonna fight over the remaining supplies. Rust is the heart of darkness for games in my eyes, before you know it you will have another person at gun point and will not hesitate to gun them down. That may be a starving naked man being chased by a grizzly bear that needs your help now but as soon as that grizzly bear is off his ass he is coming for you next. It almost makes you see the meaningless in fighting too, because you will get weapons to defend yourself but due to having weapons you are now the number one target cuz everyone wants a gun, will take an extra, etc so will make a beeline for you as soon as they hear you firing.

    I never thought about it but rust is the perfect realization of the dark forest theory on why we haven't encountered life in the cosmos. Cuz in rust you purposely make a base with as small of a footprint as possible in as hidden of a place as you can think of. Because if someone knows you have loot, no amount of reinforcing will stop the onslaught. Just by hearing there is a fight over a base going on other people join in to counter raid, etc. And so a fight between 6 people boils into 20 player warzone with 10 scavengers sneaking through. By the end there is a single staircase leading to a floating doorway as an entire compound has been leveled to the ground and every scrap of loot worth taking has been taken or expended during the fighting.

    I dunno why I had to go into each point so much but the point is that people are chaotic and unhinged when left to behave in their natural ways. Every online endeavor must deal with this madness that is collective human consciousness.

Leave a Reply





play_arrow skip_previous skip_next volume_down
playlist_play